Tuesday, March 24, 2015

Maker Faire Application

I think the job that I would do best in is oversight, because I love to work on projects in general and I enjoy working with people and solving problems. In robotics club, I often find myself working with other people and working together to make the best robot for our need. As oversight, I will be working with everyone and making sure everything gets done on time, while also helping everyone find solutions to problems we run into.

Saturday, March 21, 2015

Dimensioning Standards Reflection Post

note* the measurements are in inches, but was designed in cm



Size dimensions show the width, length, and depth of an object, while location dimensions depicts where edges appear on an object.
Chain dimensioning is where the length of one side is determined from one point connected to another, then the other point connecting to a different one, and so on. Datum dimensioning is where all measures are determined from one point on the object. Datum dimensioning is probably the more common practice of dimensioning since there is only one point to base the data off of, so it will be more accurate.
A dimensioned drawing gives a kind of a physical representation of the object desired, while a written description may give exact details of lengths of parts or shapes on all sides of the item, but it is only an idea. They are similar since they describe the same object, and both explains it with detail regarding the object desired. Both communicate the shapes and design wanted.

SpaceX: Interview with Jessica Pauley

The interview was very educational, with Jessica Pauley telling us about her daily life, like having up to 60 hours per week working for SpaceX, and processes that engineers in general go through while developing something. One notable thing was that admitting failure was something that should be done if there is an error, but a solution should also be presented. She also goes into history, like journey to the moon, which affected us greatly, since it introduced nanotechnology. A memorable remark is when she decided that her job is like pistachio ice cream, since it isn't what you expect, and it isn't necessarily what you want at first, but it is rewarding.


Thursday, March 5, 2015

MakerFaire

I am inspired by Minecraft and Call of Duty. Both games are in first person mode. It was developed by Mojang and 4J studios, and Call of Duty is created by Amaze Entertainment and many others. It was created for the fun for people, like many games. Call of duty is intriguing because it is very realistic in graphics, and minecraft is intriguing because there is building, and I personally love to build.